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ALCHEMIST'S ANNEX- A 'Compatible with Mörk Borg' Expansion

Created by Zach R

20 new monsters, 80 new arcane catastrophes, 64 new unheroic feats, 20+ new powers, new alternate and optional rules, and more.

Latest Updates from Our Project:

Final Week to Back!
about 2 months ago – Thu, Oct 03, 2024 at 05:04:00 PM

Hi everyone! This is primarily a reminder update for those who have followed the project but not yet backed or those who backed at a lower level but intended to move up on unlocking physical copies. We're in the final week of the campaign, so for those who want a physical copy/discounted pdf, time is running out! 

I've also opted to add a retailer tier for 5 physical copies! On the off chance you're an FLGS owner, or know a MB-friendly store, be sure to check it out! (Please note that this tier is only available in the US.)

As always, thank you to everyone who's shown support so far. Alchemist's Annex has been more of a success than I could hope for, I can't wait to be able to share more of it with all of you!

-Zach R

Halfway Point Update
about 2 months ago – Wed, Sep 25, 2024 at 01:37:06 AM

We've just recently crossed over the halfway point for the campaign, so I figured now would be a good time for a status update on the zine + plans going forward.

First things first: For anyone who didn't see the previous update, we did it! We'll be producing a physical print run of Alchemist's Annex, with a projected shipping date of January 2025. Two new backer tiers have been made available for those who are interested in adding a physical copy to their pledge, and the Journeyman Alchemist tier remains available as a discounted option for as long as slots are remaining.

Next, I'd like to update everyone on where the zine is at and progress made since the start of the campaign. 

Below is a screenshot of the document I use to keep rough track of what's done/needs to be done:

Table of Contents: 1 Introduction (green highlight) 2 Intellect (green highlight) 2a Suffering & Trauma (green highlight) 3 Level Up (green highlight) 4 Carousing 5 Monsters 6 Combat (Green Highlight) 6a Weapons (Green Highlight) 6b Crits/Fumbles (Green Highlight) 7 Magic (green highlight) 7a Powers (green highlight) 7b Arcane Catastrophes (green highlight) 8 Feats 9 Magic Items (green highlight) 10 Appendices 10a Phobias (green highlight) 10b Special Weapons 20c Portrait of Ruin NPCs 10d 20 Random Townsfolk (orange highlight) 10e 12 Alchemical Potions (orange highlight) 10f 20 Strange Fish of the Endless Sea (orange highlight) 10g 8 cursed swords (orange highlights) 10h d100 Feats 11 Special Thanks (orange highlight) 12 Index (orange highlight) 13 Character Sheet (green highlight)

Sections highlighted in green are totally finished, barring any revisions made during editing/playtesting. Unhighlighted sections have not yet been finished, but layout/formatting has been started. Layout and formatting has not yet started for sections highlighted in orange.

Overall, I would say roughly 75% of the first draft layout has been completed. Text and art are basically completely finished, barring any tinkering I do between working on other things.

Ruins of the Annex, the adventure module that was unlocked at $1000 dollars, is still in the "sketches and notes on graph paper" stage, broad conceptual plans aside, and will not be the primary focus of my work until a first draft of the main book is completely finished.

As the campaign moves into its second half and draws towards its conclusion, much of my work is going to be going towards setting up the playtest server and barebones playtest copy, as well as accompanying materials. Backers who pledged at qualifying levels should expect a download link to their playtest copy and invitation to join the server within a week of the campaign ending.

That concludes the rundown on plans and progress for the book. Now for the second section of this update...

New Stretch Goals

Honestly, we flew past the goal for physical copies way, way faster than I expected. The original stretch goals were written with the assumption that, if we cleared them at all, it wouldn't be until the last few days of the campaign. This has proven to be... incorrect.

In recognition of this, I decided to create a few new stretch goals, nothing huge, but fun little targets to keep aiming upwards.

More Extra Appendices $3,500 Dead Men Walking Vol. 1 Print Run $4,500 DMW Backer Discount $5,500

More Extra Appendices: If we hit $3,500, the other 3 tables from the $700 dollar goal will be included as well.

Dead Men Walking Vol. 1 Print Run: Not long before the campaign started, I was asked if there was any possibility of adding physical copies of my previous zine as an add-on. My response at the time was the for this to be realistic for me, we'd need to hit a higher funding target than I thought was realistic. Well, here we are. At this goal, all backers will, following the end of the campaign, have the option to add a physical copy of Dead Men Walking Vol. 1 via Backerkit for $12.

DMW Backer Discount: A 'thank you' rewards at what I think is the upper limit of what's reasonable to shoot for. At this target, all backers at the Apprentice Alchemist level or higher will be able to add a physical copy of my previous zine at a discounted price of $6.

That covers everything I have for you guys today. Once again, thank you all so much!

-Zach R

Physical Copies Unlocked!
2 months ago – Fri, Sep 20, 2024 at 07:43:38 PM

We did it! Thanks to all our backers, we've just crossed our threshold for a physical print run of Alchemist's Annex! 

Two new tiers, Homunculus + Physical and Apprentice + Physical, are now available. Both of these add a physical copy of the zine to their respective tier for $24. 

For those who have backed at the Journeyman and Master level, address + shipping for physical copies will be handled through Backerkit following the completion of the campaign. The Journeyman tier (and its discounted physical copy) will remain available for backers until it runs out. Thank you all so much for your support!

-Zach R

Two Strech Goals Down, One to Go.
2 months ago – Tue, Sep 10, 2024 at 09:07:15 PM

You guys continue to blow me away with your support. In the first day of the campaign, we not only reached our funding goal, but also crossed our first TWO stretch goals!

The only one left is the big one- Physical copies. We still have a lot of campaign left to go, and more than ever I'm feeling confident we can hit it! If you'd like to help out, word of mouth is one of the best ways to get more eyes on the project.

As a final update, here are the results for the bonus tables that will be added as appendices for crossing the $700 threshold!

-Zach R

Already Funded!
2 months ago – Mon, Sep 09, 2024 at 05:16:32 PM

Wow. I really don't have the words for the outpouring of generosity from everyone so far. We hit our financing goal in less than 6 hours and have already cleared the first stretch goal. Thank you all so much for contributing and helping make Alchemist's Annex the best it can be! I can't wait to show you all everything I have in store.

-Zach Rebey